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Characters - Advocate
Wardens
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 Value
|
 CHA
|
 Cost
|
 Total
|
 Roll
|
Notes |
20 |
STR |
10 |
20 |
13- |
HTH Damage 4d6 END [2] |
20 |
DEX |
30 |
20 |
13- |
OCV 7 DCV 7 |
20 |
CON |
20 |
20 |
13- |
|
20 |
BODY |
20 |
20 |
13- |
|
18 |
INT |
8 |
18 |
13- |
PER Roll 13- |
18 |
EGO |
16 |
18 |
13- |
ECV: 6 |
20 |
PRE |
10 |
20 |
13- |
PRE Attack: 4d6 |
10 |
COM |
0 |
10 |
11- |
|
5/20 |
PD |
1 |
5/20 |
|
5/20 PD (0/15 rPD) |
5/20 |
ED |
1 |
5/20 |
|
5/20 ED (0/15 rED) |
6 |
SPD |
30 |
6 |
|
Phases: 2, 4, 6, 8, 10, 12 |
10 |
REC |
4 |
10 |
|
|
40 |
END |
0 |
40 |
|
|
40 |
STUN |
0 |
40 |
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|
10" |
RUN |
8 |
10" |
|
END [2] |
2" |
SWIM |
0 |
2" |
|
END [1] |
4" |
LEAP |
0 |
4" |
|
4" forward, 2" upward |
CHA Cost: |
158 |
|
Cost |
POWERS |
END |
21 |
Enhanced Life Aura - Ageless:
Life Support (Eating: Character does not need to eat; Longevity Immortal; Self-Contained Breathing; Sleeping: Character does not need to sleep)
|
0 |
35 |
Enhanced Life Aura:
Elemental Control, 70-point powers
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|
17 |
1)
Enhanced Life Aura - Protected Life Aura:
FF (15 PD/15 ED/11 Mental Defense/5 Power Defense/5 Flash Defense: Sight Group/5 Flash Defense: Hearing Group), Costs END Only To Activate (+1/4) (70 Active Points); Double Endurance Cost - END Reserve and Personal END (-1/2), Extra Time (Full Phase, Only to Activate, -1/4), Visible (-1/4)
|
6 |
13 |
2)
Enhanced Life Aura - Regeneration:
Healing 1 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)
|
0 |
14 |
3)
Enhanced Life Aura - Transference Healing:
Healing Simplified Healing 6 1/2d6, Can Heal Limbs (70 Active Points); Side Effects: Takes BODY Damage Healed, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; -1 1/2)
|
7 |
13 |
Martial Arts of Many Lands:
Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/2)
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2 |
8 |
Pain of the World:
Endurance Reserve (50 END, 5 REC) Reserve: (10 Active Points); REC: (5 Active Points); Limited Recovery: Only Recovers When Lazarus Takes BODY Damage (-1/2)
|
0 |
33 |
Sharing the Pain of the World:
Ego Attack 5d6 (50 Active Points); No Range (-1/2)
[Notes: Can Only Use Pain of the World (END Reserve)]
|
5 |
4 |
Waking Up with a New Face:
Shape Shift (Sight Group), Makeover (15 Active Points); Limited Power: Only once every 20 years or after waking up from "dying" (-2), Affects Body Only (-1/2)
|
1 |
158 |
POWERS Cost |
|
Cost |
SKILLS |
8 |
Martial Arts of Many Lands:
+2 DCV with HTH Combat
|
10 |
Martial Arts of Many Lands:
+2 with HTH Combat
|
3 |
Acting 13-
|
3 |
Bureaucratics 13-
|
0 |
Climbing 8-
|
0 |
Concealment 8-
|
3 |
Conversation 13-
|
0 |
Deduction 8-
|
3 |
High Society 13-
|
1 |
PS: Painting 8-
|
7 |
Paramedics 15-
|
3 |
Persuasion 13-
|
3 |
Research 13-
|
3 |
Seduction 13-
|
0 |
Shadowing 8-
|
0 |
Stealth 8-
|
3 |
Streetwise 13-
|
0 |
TF: Small Motorized Ground Vehicles
|
1 |
Teamwork 8-
|
51 |
SKILLS Cost |
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Cost |
TALENTS |
21 |
Knows Everything:
All Knowledge Skills 14-
|
21 |
Speaks Every Language:
Universal Translator 14-
|
21 |
Traveled the World:
All Area Knowledges 14-
|
63 |
TALENTS Cost |
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Cost |
EQUIPMENT |
N/A |
Wardens Communicator:
- Radio and HUD Unit:
HRRP (Radio Group), Rapid: x10, Satellite Uplink, 100km Range (22 Active Points); IIF (-1/4)
- Computer Link:
Absolute Time Sense (3 Active Points); IIF (-1/4)
- Rangefinder and Computer Link:
Absolute Range Sense (3 Active Points); IIF (-1/4)
- GPS and Computer Link:
Bump Of Direction (3 Active Points); IIF (-1/4)
- Voice Recorder:
Eidetic Memory (5 Active Points); IIF (-1/4)
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DISADVANTAGES |
 Value
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Accidental Change: MYSTERY 8- (Uncommon)
[Notes: Sometimes Enhanced Life Aura - Protected Life Aura will trigger for an unknown reason]
|
5 |
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Distinctive Features: Enhanced Life Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
|
5 |
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Distinctive Features: "Special Feature Hair" (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
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5 |
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Hunted: "MYSTERY" 8- (Mo Pow, NCI, Harshly Punish)
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20 |
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Hunted: Dr. von Hausser 8- (Mo Pow, NCI, Capture)
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20 |
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Physical Limitation: "Zone Out" (Infrequently, Slightly Impairing)
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5 |
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Psychological Limitation: Anachronist Behavior (Common, Moderate)
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10 |
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Psychological Limitation: Feels Need to Help Others (Very Common, Strong)
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20 |
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Psychological Limitation: Tries to Remain Incompassionate and Detached (Uncommon, Strong)
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10 |
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Psychological Limitation: Unknown Longing (Uncommon, Moderate)
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5 |
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Psychological Limitation: Vengeful/Carries Grudges (Uncommon, Moderate)
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5 |
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Social Limitation: Secret Identity: Current Identity (Occasionally, Minor)
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5 |
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Susceptibility: "Flashback" 4 BODY Instant (Uncommon)
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10 |
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Vulnerability: 2 x BODY from MYSTERY (Group of Uncommon)
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20 |
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Vulnerability: 2 x STUN from MYSTERY (Group of Uncommon)
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20 |
DISADVANTAGES Points |
165 |
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Base Pts: 200
Exp Required: 65
Total Exp Available: 65
Exp Unspent: 0
Total Character Cost: 430
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Copyright ©2001-2007
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